Good as any place to put them.
Fat Elf
Large Monstrous Humanoid
HD: 12d8+18
Initiative +3
Speed 40
Armor Class: 23 (-1 Size, +2 Dex, +5 Natural, +5 Elven Chain, +2 Deflection)
Base Attack/Grapple: +12/+16
Attack: 'Fat Cleaver' +1 Keen Battleaxe +15 melee (2d6+3/x3) or 'Fist of Fat' Claw +14 melee (1d8+3)
Full Attack: 'Fat Cleaver' +1 Keen Battleaxe +13/+8/+3 (2d6+3/x3) and 'Fist of Fat' Claw +12/+7 (1d8+3)
Space/Reach: 10/10
Special Attacks: Belly Flop
Special Qualities: Aura of Slow
Saves: Fort +5, Ref +10, Will +9
Abilities: Str 14, Dex 17, Con 12, Int 14, Wis 12, Cha 12
Skills: Intimidate +8
Feats: Toughness (x2), Two Weapon Fighting, Improved Two Weapon Fighting, Improved Grab
Environment: Your Imagination
Organization: Solitary or Pair
Challenge Rating: 12
Treasure: Standard
Alignment: Always Chaotic Neutral
Advancement: None
Level Adjustment: --
Improved Grab (Ex): To use this ability, the Fat Elf must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes hold and can belly flop.
Belly Flop (Ex): On a successful grapple check, the Fat Elf automatically deals crushing damage (2d6). If it fails the grapple check, it is considered prone.
Aura of Slow (Su): A dragging aura of slowness hangs around the Fat Elf. All creatures within 15 feet of the Fat Elf must succeed on a DC 16 Will Save or be slowed, as per the spell, for the duration of the encounter and 2d4 rounds thereafter. A successful save makes the saving creature immune to this particular Fat Elf's Aura of Slow for 24 hours.
Fat Elf
Large Monstrous Humanoid
HD: 12d8+18
Initiative +3
Speed 40
Armor Class: 23 (-1 Size, +2 Dex, +5 Natural, +5 Elven Chain, +2 Deflection)
Base Attack/Grapple: +12/+16
Attack: 'Fat Cleaver' +1 Keen Battleaxe +15 melee (2d6+3/x3) or 'Fist of Fat' Claw +14 melee (1d8+3)
Full Attack: 'Fat Cleaver' +1 Keen Battleaxe +13/+8/+3 (2d6+3/x3) and 'Fist of Fat' Claw +12/+7 (1d8+3)
Space/Reach: 10/10
Special Attacks: Belly Flop
Special Qualities: Aura of Slow
Saves: Fort +5, Ref +10, Will +9
Abilities: Str 14, Dex 17, Con 12, Int 14, Wis 12, Cha 12
Skills: Intimidate +8
Feats: Toughness (x2), Two Weapon Fighting, Improved Two Weapon Fighting, Improved Grab
Environment: Your Imagination
Organization: Solitary or Pair
Challenge Rating: 12
Treasure: Standard
Alignment: Always Chaotic Neutral
Advancement: None
Level Adjustment: --
Improved Grab (Ex): To use this ability, the Fat Elf must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes hold and can belly flop.
Belly Flop (Ex): On a successful grapple check, the Fat Elf automatically deals crushing damage (2d6). If it fails the grapple check, it is considered prone.
Aura of Slow (Su): A dragging aura of slowness hangs around the Fat Elf. All creatures within 15 feet of the Fat Elf must succeed on a DC 16 Will Save or be slowed, as per the spell, for the duration of the encounter and 2d4 rounds thereafter. A successful save makes the saving creature immune to this particular Fat Elf's Aura of Slow for 24 hours.
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