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Commoners rise to Greatness.

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    Commoners rise to Greatness.

    Had the idea while i was creating my latest character.

    A group of commoners take their life in their own hands, and try to run to (or away from) their destiny.

    Character creation
    1) You are a Human (Variant).
    2) Your stats are: 13, 12, 10, 9, 9, 8 or 13, 11, 10, 10, 9, 8 (plus 2* +1 to any 2 stats for variant human)
    3) You can only pick a feat (for the variant human) that does NOT give you a level 1 or higher spell. Cantrips are fair game. (Only exception is Find Familar)
    3,5) No 2 (or more) PCs may choose the same feat for their starting level! (Hooray Diversity!)
    4) You can pick Any background you like or make a custom one as per PhB rules (note: You would receive none of the equipment listed)
    4,5) Backgrounds that grand spells, cantrips, feats or other "non-mundane" abilities are banned.
    5) You pick 1 Save to have proficiency in
    6) You have NO proficiency with armor or weapons unless you get a feat that provides you with such benefit.

    Character Progression
    1) The characters will level up, but since they ll have no class, use Character advancement table to determiner you prof score.
    2) You get a feat at every odd level, starting at level 3. You get NO additional ASI.
    3) No more than 2 PCs can have the same feat! (hooray diversity!)
    4) You can NOT get class levels, even if you meet the criteria.

    That is what i'm thinking so far.
    I don't have a set storyline yet, but i ve got a few ideas.
    The campaign will be Highly RP based.
    There will be fights & encounters as usual, but 9 out of 10 of them would be "winable" or "bypassable" by RPing your way through/around them.
    Group would be 3-5 PCs.

    What ya ppl think?

    #2
    I think it sounds like a fresh, interesting angle to play from and it has my Interest!

    Comment


      #3
      Sounds intriguing

      Comment


        #4
        This this going on?

        Comment


        • Kerilstrasz
          Kerilstrasz commented
          Editing a comment
          No.. not at the moment.
          I'm working on the "mechanics" these days.
          As it is at OP, it isn't workable.
          I'll be bk here when i have smthing solid

        #5
        Let the community know if you need help or input with any part of it.

        Comment


          #6
          Sounds like a cool concept to me, K!

          Comment


            #7
            Ok.. let me share my thoughts with the community, about this idea.
            What i came to realize is that if i keep with the OP, there would be great imbalance between martial classes & casters.
            Some of my ideas to fix this are..
            ~ give a feat EACH level.
            or
            ~ give feat each odd lvl & a proficiency each even lvl (PC choice)
            ~ prof bonus & spell slots as per multiclass progression guide
            ~ Another idea is to stand on my early idea of the story and provide some choices of premade characters, each getting a minor plus
            according to its place in the story.

            Comment


              #8
              I've never yet met a DnD player who doesn't want more feats, so I can't imagine the more-feats thing will turn anyone off.

              Comment


                #9
                Originally posted by Kerilstrasz View Post
                ~ give a feat EACH level.
                or
                ~ give feat each odd lvl & a proficiency each even lvl (PC choice)
                I'd be stunned if anyone picked anything other than the feat each level choice.

                Originally posted by Kerilstrasz View Post
                ~ Another idea is to stand on my early idea of the story and provide some choices of premade characters, each getting a minor plus
                according to its place in the story.
                It would be a totally different game but still fun. Go the way that would be least work and most fun for you as its GM.

                Comment


                  #10
                  I was revisiting this idea some days ago...
                  What i have so far...

                  Custom lineage or Human Variant (players choice)
                  Lvl1
                  13, 12,11,10,9,8
                  ASI every 4 lvls (no feat) OR a Spell slot of a half caster appropriate lvl, refreshed at short rest.
                  Feat EACH level that you don't get ASI
                  PB as per MC table

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