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Thread: Lore

  1. #1

    Default Lore

    Fairy Tale Lore
    The following tales are told differently by different races, and it’s hard to decipher much about things that weren’t well documented over a thousand years ago. There is likely some truth to this, but how much is hard to say.
    Once the gods walked the grounds of Therris and all the races lived together in harmony in one city. Names for the city vary, but Padir is the most common name.
    It is believed that the gods bestowed various gifts on the races. What these gifts are is unclear. The elves believe that the elven crown worn by their leader was one such item. Mistmoor talks of various weapons of immense power. Most other races laugh at this version of the tale given the peaceful nature of the world at the time. Gnomes talk of glasses and rings that allowed for amazing marvels to be produced. <***I am willing for others to write lore surrounding some of these tales. They may or may not be true***>
    All good things must come to an end though. What started the conflict and what happened to Padir (if it ever existed) are not known. The races scattered though, and the gods no longer walk among the world. Discontent has been sewed, and various races and cities blamed each other for the fall from Utopian society.
    How much time has passed between the fall of Padir and how the world is today isn’t known. Given the size of the various cities, it is likely that thousands of years have passed. Even some of the gods names are debated through the passage of time.


    Lore
    This is the basics of lore that all of your characters would know. That isn’t to say it’s all true. This is just what has been taught to you verbally of how things have come to pass.
    Generally, all time records start at the first Great War. Before the great war there were 6 major kingdoms in the Great Wilds:
    The human port city of Xanthar to the West. Xantharians tend to be tan, rather sophisticated, and mostly seafaring. Think Mediterranean.
    The halfling burrows to the Southwest.
    The cold human fortress of Mistmoor to the South. Those that hail from Mistmoor tend to be pale, hearty, and more barbaric given the nature of the area.
    The underground dwarven kingdom of Rhagmur to the North
    The gnome city of Windale to the northeast
    The wilderness elven kingdom of the Etoile to the east.


    Year 0 – the start of all records.
    The first great war was sparked when the barbarian leader of Mistmoor, Krel the Merciless, invaded the wilderness of the Etoile. It’s unknown what prompted the invasion, but Krel rose to power by force and was said to be an open worshipper of Sargonnas, the god of wrath. While his tribe fared well in the harsh elevated climates of the southern mountains, his men were no match for elves in their own forest. Krel enlisted the aid from various sources. The cold mountains surrounding Mistmoor are some of the most monster infested lands in all of Therrin, and Krel formed alliances with former foes, recruiting goblins, orcs, and dreaded ice giants to fight alongside his troops. He then attacked and destroyed several outlying dwarven mines outside Rhagmur, wiping out the settlements. He prayed on the dwarves’ long history of distaste for the elves and convinced them that it was the elves that had wiped out their colonies.
    Besieged by the dwarves to the north and Mistmoor to the south, Etoile called on the other major cities for aid. Only the port city of Xanthar could be convinced to help, with the gnomes and halflings deciding to stay neutral. Several bloody battles were fought, but in the end Krel himself was slain in combat by Alithia Lightfoot, a warrior maiden of Etoile. With Krel defeated, the rest of the kingdoms declared a truce that lasted 22 years. Peace came at a heavy price though. Several other key figures including the elven king Ridon III were slain in the conflict.
    This first conflict was mainly fought on the outskirts of the forest of Etoile, although after Xanthar joined the conflict several battles were fought in the areas around present-day Alliance.

    Year 22
    The elves of Etoile were split for many years on leadership after King Ridon III died. Many saw King Ridon III’s daughter Princess Hayline as the rightful heir to the throne, while others saw Alithia Lightfoot as the natural successor given her battle prowess. After more than 20 years of political power struggles, Princess Hayline, seeking to prove to others that she could be a military leader ambushed several key dwarven outposts along the border to the Etoile forest. This aggression solidified her power as Queen, but also started the second Great War.
    The dwarves of Rhagmur fought back, enlisting aid from the other kingdoms. The gnomes of Windale, given their location were recruited by both sides during the conflict, but again tried to remain neutral. That did not work this time as the two armies converged on the city in Windale (intentionally or not), razing it to the ground in a weeks long battle. The gnomes fled their former home, seeking shelter in both Xanthar, The Great Burrows, and Mistmoor. Xanthar again came to the aid of the elves, begrudgingly, as Mistmoor again aided the dwarves, but neither human settlement wanted to commit significant resources so soon after the first war. The war finally ended with a group of dwarven assassins led by Anvil Hammerfell killed Queen Hayline in Etoile. Power in the elven kingdom shifted to Alithia Lightfoot, who withdrew her troops from the Crowned Spire mountains around Rhagmur, ending the Second Great War.
    Alithia proved a very strong leader, and reestablished strong ties with Rhagmur, greatly easing tensions for a time.

    Year 52
    Thirty years after the second Great War, the third major conflict arose. Within days, several key figures were assassinated, including halfling prince Varium, High Councelor Rella of Xanthar, and War Chief Grunlin of Mistmoor. The elves were blamed for most of this, and the greatest conflict ever pitted all of the races against each other. The elves and dwarves came together to form an alliance, while the humans and halflings banded together. The gnomes, scattered after the last war, mostly sided with the humans, having had their home wiped out during the last war caught between the dwarves and elves.
    Several key battles were fought within miles of where present-day Alliance stands. Although heavily outnumbered, the finesse and magic of the elves working together with the brute force of dwarves proved a very formidable combination. In the final battles, Queen Alithia was slain in battle by War Chief Gluk, while High Councilor Vanimir was surrounded and overrun by the dwarven Stoneshield clan, led by Hagar Stoneshield.
    While the war was ongoing, the elves spent considerable resources understanding what actually started the war and found evidence of drow poisoning of prince Varium. When this evidence was presented to the halflings, all sides paused in the conflict and turned their attention to understanding what started the war. Several inlets to the underworld were found in the Crowned Spire Mountains, the Great Burrows, and the razed city of Windale were found.
    The races, united for the first time, fought a very strong combination of underworld creatures: drow, duergar, ogres, and dragons, taking the battle deep underground. Hagar tells various tales of his weeks underground, but an epic battle ensued deep within an underground city. Although the united races scored a major victory, they could not vanquish the evil. After suffering heavy losses, the races retreated, sealing the underworld as they went.
    At the end of the third Great War, the races took the rare opportunity to unite and founded the city of Alliance in the center of their kingdom.


    Year 267
    Present-day. Generations of humans have passed and life has been at peace. Until very recently anyway.
    Last edited by zebsen; 04-12-2018 at 03:17 AM.

  2. #2

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    Meanwhile, Kalthanar is escorted by two halfling guards to the south side of town past to what looks like just farmland and underground homes. After passing quite a few farming homes, the halflings pick a non-descript one and motion Kalthanar inside. The door is only about 4 foot tall, and one of the guards comments, that it wasn’t designed with elves in mind.

    It is a bit odd to see Kalthanar traversing the hidden library on his knees, and two of the halfling librarians rush over at the sight of him entering. One of the guards passes a sealed parchment to the head librarian, who reads it. He glances at Kalthanar and asks him if he’s positive that he wants to read Third Great War material about elves. The elven archer nods his confirmation, and the halfling can only shake his head at amazement.

    He tells the other librarian to go summon (or rouse) some of his colleagues, who are not present. The second one hastily departs. The guards also depart, leaving Kalthanar alone with the head librarian. The head librarian is a pleasant, strangely thin halfling named Quintin. Quintin leads Kalthanar to the back section of the library, which is thankfully slightly larger in height due to some taller bookshelves.

    The library is slightly musty from being underground and probably 3 times the size of the one in Alliance. There is absolutely no traffic given the fact that a God is walking through their town for the first time in possibly thousands of years, and Kalthanar finds 2 recently used cots surmising that the two inhabitants had apparently been trying to sleep off their own day.

    The pair get to work, and are joined by more halflings that wander in as time goes on. All of them take time to thank Kalthanar and wish him Happy Sentinel Day as they go about the strange task of sifting through halfling propaganda for anything that was actually useful.
    Quintin manages to find one ancient text called simply, “Know Your Enemy” with a picture of a buck-toothed elf hugging a tree on its cracked leather cover.

    Kalthanar reads through several chapters with odd theories obviously written during the peak of the last Great War. Some thought if they simply started cutting trees with an axe during combat that elves would be so concerned about the welfare of a tree that they would ignore more obvious threats. This theory was later disproven, much to the dismay of the author.

    Of interesting note, one theory for getting aid involved reigniting the age-old feud between dwarves and elves. Apparently, there were documented secret meetings between dwarves and halflings. While no commitment was ever given, dwarves did offer to at least stop aiding the halflings if they could either find the ancient Hammer of Reorx, which was apparently lost from another dwarf kingdom either previous to or in addition to Rhagmur. This is news to Kalthanar, because as far as he knew, he had never heard of another documented home for the dwarves other than Rhamgur (short of the fabled eutopia called Padia where everyone once lived). The missing dwarf kingdom was called Gavant, but little to no information was found regarding it by the halflings despite sending two scouting parties out wandering hills for several months.

    They find another tome labeled “Filthy Elves And Their Cursed Bloodlines”. This book is focused on the royal line, and what would happen if Queen Alithia were successfully assassinated. There were several theories about civil war within the elves trying to establish dominance among the three major royal houses. These theories seemed like wishful strategies on the part of the halflings though, and most believed that the elves would revert back to the former rotation and correctly predicating that House Therolan would succeed her. It does not detail the Therolan line well enough to gain any insight on it.

    In addition to her crown, which is rumored to be a divine artifact of Paladine, Queen Alithia was believed to have 3 items of significance that made her a legitimate leader: a bow, and amulet, and armor. At one time she had a fourth item, bracers, believed to be part of the set, but gave it to one of her lieutenants, Elantra Grovetender. The bow was believed to amplify her power as she took damage. The amulet and armor were believed to allow her to help her control her health better, although exactly how they worked wasn’t clear. There were various theories on why they couldn’t kill a female point-eared bitch that was constantly running around near death.

    What happened to the items isn’t clear after her death, as after her death, the elves refused to retreat and rallied around their fallen queen. They were slaughtered to the last elf. War Chief Gluk, who claimed to have slain Alithia, was believed to have claimed something from the item set. Halflings and Xantharian’s both had presence during the battle though. There is no record that the halflings took anything from Alithia. A war memorial was later built on the location of Alithia’s grave which is southwest of the Folie forest that houses the elven kingdom of Etoile. How the crown was eventually returned to the elves isn’t clear, although King Gladius wears it now.

    The last book of interest was an old children’s book of sorts called The Missing Tower. It says that there was once a wizardry tower outside the Burrows to the west, probably not too far from where Matilda’s shack resides present day. During the early days of the third Great War, the elves led a daring raid on the tower in attempt to neutralize the magic of primarily halflings and gnomes that presided there. No one is sure what happened, but during a pitched battle, the tower simply disappeared. Kalthanar seems interested in this information and asks the librarians about the tower. None of them had ever heard much about it, and one librarian points out that he found it between books titled “Big Halflings Make Poop On The Potty!” and “Little Red Riding Hood And The Bacon Stealing Wolf”, two popular children’s novels. He also comments that if the tower ever did exist, few halflings would miss it.

  3. #3

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    Walking among the gods by Z. Andaris

    Reading the book that is this old is challenging. While the wording is clear, some of the elven alphabet has evolved since this has been written, although the words are spoken in modern tongue (ie it’s not like Shakespear, just hard to read). It would be analogous to reading a partially coded book written in yellow in on yellow paper with sections of the book missing. After a few hours your eyes hurt but you begin to understand the symbols better as time goes on.

    The book is clearly written a long time ago. The author is a noble elf and is on a “first name basis” with Paladine, Takhisis, and several other gods. All gods appear to be in Avatar form (no 5 headed dragon).

    When it comes to the elves, there are no mention of wood elves as a race. There are 6 great houses. In addition to the 3 main houses that still exist today, the houses of Trathal, Cristas, and Vultra are mentioned.

    Of note, several pages refer to races that don’t appear to exist today. Kender and a sea elf called dimernesti are two of the races that you’ve never heard mention of today. The description of kender is similar to that of halflings in appearance, but the author specifically mentions that they are misunderstood and child-like in their mentality.

    As the book progresses, not all is well. Takhisis and several other gods are less approachable and appear to be more sinister at times. The gods which started as a group of 21 similar entities start to embody traits like justice, righteousness, disease, etc. How it started isn’t clear, but once someone went to Sargonnas requesting revenge for a wrong, he became associated with that moving forward.

    Takhisis was the first to bestow her followers with divine items. Three items for sure were listed – a crown inlaid with jewels fit for a king; a massive two-handed sword; and a jeweled ring.

    The other gods shortly after followed suit, giving their most devout followers items of immense power.

    The author mostly spoke of Paladine, who was reluctant to make items of great power just because the other gods were doing so. He did so reluctantly, making a crown, a staff, and something else that is not legible.

    The author was offered the crown but refused it.

    The book ends abruptly shortly after this.

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