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Thread: Alternative 5e DnD Sheet

  1. #1

    Default Alternative 5e DnD Sheet

    Here´s an idea for when myth-weavers* is down (*or some other site you may rely on for holding your character sheets): You can store the sheet here, at thetangledweb, as a blog post. And here´s an example: Errandûrr´s sheet at TTW.

    The sheet is structured as a list. The elements are, in top-down order: portrait link, character name, game data (player name, character status, campaign), links (interface to other related web pages), appearance, classification (class, level, background, alignment), abilities & assets (all functional features), equipment, personality, backstory, following events (a summary of what happens during adventures), hopes & worries.

    Next is the structure I built on. Feel free to copy it for your own use :) Please note that no html tags may be needed. The first <p> of the code, the last </p>, and the intermediary <p><br></p> are required by my web browser when ¨Going Advanced¨; and they have no effect when doing a simple edit.


    <p>
    [img=URL HERE]Photo Link[/img]
    </p><br><p>
    [indent]Character Name[/indent]
    </p><br><p>
    </p><br><p>
    [spoiler=Game Data]
    [list]
    [*]player name:
    [*]game-world rules system: (e.g. DnD 5e)
    [*]character status:
    [*]campaign:
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Links]
    [list]
    [*]his myth-weavers sheet:
    [*]his earliest definition and complete backstory:
    [*]his dedicated blog pages, including parts of his story:
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Appearance]
    [list]
    [*]race:
    [*]gender:
    [*]age:
    [*]height:
    [*]weight:
    [*]build type
    [*]skin color
    [*]hair color
    [*]eyes color
    [*]any scars
    [*]any posture irregularities
    [*]any movement impediments
    [*]clothes (and weapons) colors
    [*]any other distinctive features
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Classification]
    [list]
    [*]class:
    [*]level:
    [*]background:
    [*]alignment:
    [*]experience:
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Abilities, Assets]
    [list]
    [*]passive perception:
    [*]initiative:
    [*]armor class:
    [*][b]- saving throws[/b]
    [*]Constitution:
    [*]Strength:
    [*]Dexterity:
    [*]Wisdom:
    [*]Charisma:
    [*]Intelligence:
    [*][b]- health[/b]
    [*]maximum hit points:
    [*]current hit points:
    [*]death save successes:
    [*]death save failures:
    [*]hit dice:
    [*][b]- speeds (ft per 6 sec)[/b]
    [*]just clothes and weapons
    [*]all equipment carried
    [*]M per day (8 h), on foot:
    [*]-
    [*]proficiency bonus:
    [*]initiative:
    [*][b]- physical attacks and defenses[/b]
    [*]-
    [*]-
    [*][b]- combat oriented spells[/b]
    [*]-
    [*]-
    [*][b]- combat related features[/b]
    [*]armor proficiency
    [*]weapons proficiency
    [*]class feature: ...
    [*]class feature: ...
    [*]-
    [*]-
    [*][b]- spellcasting[/b]
    [*]casting ability: (if more than one, specify below instead)
    [*]spell chance to hit:
    [*]spell save DC:
    [*]spell slots:
    [*]number of prepared spells:
    [*]level 0 spell: ...
    [*]level 0 spell: ...
    [*]level 1 spell: ...
    [*]level 1 spell: ...
    [*]level 2 spell: ...
    [*]level 2 spell: ...
    [*]-
    [*]-
    [*][b]- ability scores (and modifiers)[/b]
    {*]Constitution:
    [*]Strength:
    [*]Dexterity:
    [*]Wisdom:
    [*]Charisma:
    [*]Intelligence:
    [*][b]- skills[/b]
    [*]-
    [*]-
    [*][b]- languages[/b]
    [*]-
    [*]-
    [*][b]- other features, not combat related[/b]
    [*]-
    [*]-
    [*][b]- valuables[/b]
    [*]money:
    [*]other:
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Equipment]
    [list]
    [*]estimations for full equipment: X lb, Y gp
    [*][b]- items equipped most of the time[/b]
    [*]-
    [*]-
    [*]these are the items assumed to b equipped during most fights; the highest speed value specified
    corresponds to their exclusive use
    [*][b]- items equipped while traveling[/b]
    [*]Backpack: ...
    [*]-
    [*]-
    [*][b]- items strapped to the backpack[/b]
    [*]-
    [*]-
    [*][b]- items held inside the backpack[/b]
    [*]-
    [*]-
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Personality]
    [list]
    [*][b]- general traits[/b]
    [*]-
    [*]-
    [*][b]- bonds[/b]
    [*]-
    [*]-
    [*][b]- flaws[/b]
    [*]-
    [*]-
    [*][b]- presence[/b]
    [*]-
    [*]-
    [*][b]- strengths[/b]
    [*]-
    [*]-
    [*][b]- weaknesses[/b]
    [*]-
    [*]-
    [*][b]- deity[/b]
    [*]name:
    [*](most suitable) domains:
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Backstory]
    [list]
    [*][b]- the abridged version[/b]
    [*]-
    [*]-
    [*][b]- the complete version[/b]
    [*]a Link should have been provided...
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Following Events]
    [list]
    [*]-
    [*]-
    [/list]
    [/spoiler]
    </p><br><p>
    [spoiler=Hopes & Worries]
    [list]
    [*]-
    [*]-
    [/list]
    [/spoiler]
    </p>


    Now I´m making bloggers out of you XD
    Last edited by Erran; 03-13-2018 at 07:44 AM. Reason: made it look right, finally; the ´noparse´ tag and and an extra new line before each llist element did the better job
    good luck!

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