Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Help with undead

  1. #1
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default Help with undead

    I'm making campaign and I need a way to make undead suitible for a level 7/8 party.

    Also, where have all the Pathfinder games gone? Norhing but 5th ed is recruiting here.

  2. #2

    Default

    There are lots of higher CR undead you can use. Autumn Death , Baykok , Drowned Maiden , etc.

    You could also use groups of lower CR undead. Swarms of Crawling Hands, or triplet/quadruplet Cannibal Children, or whatever.

  3. #3
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default

    Those would be interesting, but I have a naritive to fallow. I'm looking for a way to jack up the common skeleton and zombies. The necomancer has alot to work with but its a combat heavy game and I can't over use masses of small CR.enemies/

  4. #4
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default

    I found the bone golem, it's not undead but it fits with the idea of the king rejecting it and it's creator for digging up the dead. But I still need help with a smaller enemies that would be skeleton or made of bone.

  5. #5

    Default

    This Monster Advancement tablemight help? It shows how much HP you should add to monsters (and how much damage to add to their attacks, and how much you should raise their AC) when you want to change the CR of a monster. So you could still use plain skeletons and zombies but make them actually challenging for higher level PCs.
    Last edited by RealWittyAlias; 11-26-2017 at 01:39 AM.

  6. #6
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default

    A lesser bone golem, what do you think?Lesss Bone Golem

    XP 1,200
    N medium construct
    Init +6; Senses darkvision 60 ft., low-light vision; Perception +0

    DEFENSE

    AC 17 touch 12, flat-footed 15 (+2 Dex, +5 natural, -hp 30 (3d10+15)
    Fort +3, Ref +5, Will +3
    DR 5/adamantine and bludgeoning; Immune construct traits, magic

    OFFENSE

    Speed 30 ft.
    Melee bite +7 (1d8+4), 2 claw +7 (1d6+2)
    Space 5 ft.; Reach 5 ft.

  7. #7

    Default

    Looks spooky. I’m not the best person to judge the mechanic aspects, but as far as I can tell it doesn’t look overpowered or anything.

  8. #8
    Join Date
    Jul 2011
    Location
    Antwerp, Belgium
    Posts
    5,647
    Blog Entries
    2

    Default

    I'm confused.
    Skeleton is a template that can be placed on any creature.
    Skeleton owlbear? Go ahead.
    Skeleton Giant? Right-oh.
    You can always add the advanced templates to Wights and Wraiths. Wraiths are cool by the way.
    Really want to give them a hard time? Go Vampire. They'll get their money's worth out of that.
    Characters:
    - Executor Divine Katharina Durmond - Rise of the Runelords
    - Tycho Boughbreaker - Rise of the Marked
    - Lo Nua - Bellamy Sisters' Circus

    Campaigns:
    - Against the Shadow - Pathfinder Midnight campaign
    - Chronicles of Misthaven - Pathfinder Homebrew campaign

  9. #9
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default

    Can't have owlbear skeleton if there was never an owlbear. I need a monster. a man made abonination. I undead brute made of bones of many creatures. Thanks for reminding my I can use a normal creature andd just chance the descripion I give the players/

  10. #10
    Join Date
    May 2012
    Location
    BC Canada
    Posts
    328

    Default

    I could also use a feats for a NPC wizard

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •