Luopo I could be wrong but I think Hawks get advantage on perception rolls that rely on sight
The consensus appears to be to be for an assault on the upper city. The limited knowledge of the area includes:
The road from the wharf is cobbled and very steep with several side patio-type areas. The road climbs to a plateaued area. On the left is a walled keep, to the right of the road is a village with small rubble-stone houses. The road continues up from the keep to the main elevation of the continent. A tall stone tower sits at the end of the road that continues inland.
Continue to plan IC on exactly how you organize the pursuit of your attackers. Combat turns will be due noon, Wednesday the 17th EST.
Fallstaff has a "raper"? Wow..... Explain that one to me![]()
Sorry for my absence! Harder to get to TTW with it blocked at work.
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Mar'ro- The Unquiet Lands
Dwemmek Dwerrowfade - World of Chaldera
Softhands - Curse of the Crimson Throne
Fin "Cur" Forestson - Beyond Drachenward
Qadan Yul - Arcanis
No worries.
So is the plan to leave immediately or take a short rest? Vinci would like to go, but he also gets no benefit from the short rest as he's been healed back up to full.
What's everyone else thinking?
I think we are heading out. I think the people who needed yhe rest already recovered what they needed.
I will start working on the turn based on the plan as spoken by Fin. If Falstaff wants to use any hit dice for the short rest, go ahead and make those rolls.
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