We are currently in need of one to three replacement players for Rise of the Runelords. We really only need one to keep both groups at four but willing to take two additional players to bring the headcount back up to the original five per group. We lost one player from the Mythweaver crash a while back and two more have slowly stopped posting since then. Both groups lack a frontline character but that is by no means a requirement. Would much rather have someone with an interesting background and concept. New players are more than welcome.
Here is the current roster:
Dresh Cindersworn – Half-Orc Shaman – Blaster/Support.
Scarlett Starshine – Human Oracle – Support/Utility/Secondary Melee
Quinray Valdemar – Half-Elf Rogue – Skills/Face/Ranged Dmg
Hawley Albiza – Half-Elf Wizard – Blaster/Translator
Mina – Sylph Druid – Support/Utility/Blaster
Arryn Haywood – Human Ranger – Switch Hitter
Exin Sharr – Human Cleric – Support/Secondary Melee
General overview of the AP:
In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins during the annual Swallowtail Festival quickly turns into something more ominous as the shadows of a dark past come back to haunt the town—and perhaps all of Varisia. Can the heroes stop the awakening of a legendary runelord and keep him from reclaiming his lost kingdom of greed?
The Rise of the Runelords Adventure Path begins with a goblin attack and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight depraved backwoods ogres, stop an advancing army of stone giants, delve deep into ancient dungeons to reclaim weapons of unbelievable power, and finally go up against an all-powerful wizard-king in his ancient mountaintop city.
This adventure takes players from level 1 to about 17, so it will take some time to complete.
Posting: Prefer to keep it once a day or every other day. Any slower than that and it can bog the game down, especially during combat.
20 Point Buy
Races: Core Races. Most other races will be accepted. If the race you want to play is typically evil run it by me first. I will require an interesting backstory as to why he would be in Sandpoint.
Classes: All (including occult) except anti-paladin and gun wielding classes/archetypes. Use unchained versions of barbarian, monk, rogue, and summoner classes.
Starting Wealth: Roll, based on class.
Alignment: Don't care, as long as you are not overly disruptive to the party.
Traits: Two, or three with a drawback. One needs to be a campaign trait from the Rise of the Runelords Player’s Handbook or the campaign traits from the Advanced Player’s Guide.
Background: Please provide a background. Does not have to be long, just give us a good idea of where you come from and what your life has been like up until now.
Personality: Would like to see some likes/dislikes/fears/quirks/etc.
House Rules: To help with feat taxes we are using this.
Please provide a completed Mythweavers sheet as well.
Current due date will be set for 4/28/2017.