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Thread: OOC Chatter [Episode 3]

  1. #311

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    Assuming nothing happens that would require the use of Portent, gonna roll new Portent rolls now.

    Authentic Forum Dice-roll(2d20) (12, 8) [20]

    ... those are the exact rolls I rolled last time. That's rather hilarious XD.
    Last edited by DonJentleman; 06-05-2016 at 07:21 PM.

  2. #312

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    Authentic Forum Dice-rollVala Hp - (1d10) [6]

    If less than 6, i ll take the average 6...


  3. #313

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    Vala ready..
    +6 Hp (Max 36)
    and got Extra Attack feature..

    Edit
    and +1 prof..

    done
    Last edited by Kerilstrasz; 06-06-2016 at 11:19 AM.


  4. #314
    Join Date
    May 2014
    Location
    South Carolina
    Posts
    5,878

    Default

    Episode 4 OOC is up here:http://www.thetangledweb.net/forums/...tter-Episode-4
    I'll lock this thread when everyone is finished leveling up here.



    Come join us on Discord!

  5. Default

    I made a serious mistake when I assigned my ability scores for Grim, putting a 14 in intelligence and the 9 in strength... that means that I cannot don heavy armor without taking the movement penalty...

    DM: I was wondering if being revived from the dead is a reason enough to be able to rectify that?

    Authentic Forum Dice-rollGrim HP - (1d8+3) (4) [7] OR 8 whichever is higher

    +8 HP
    +2 slots of the 3rd level

    Additional spells: Plant growth, Wind wall (domain), Revivify, Spirit Guardians, Mass Healing Word and many more...

    Spell save DC = 16 and spell attack = 8 up from 15 and 7.
    Last edited by theskyvalker; 06-06-2016 at 04:58 PM.

  6. #316
    Join Date
    May 2014
    Location
    South Carolina
    Posts
    5,878

    Default

    Quote Originally Posted by theskyvalker View Post
    I made a serious mistake when I assigned my ability scores for Grim, putting a 14 in intelligence and the 9 in strength... that means that I cannot don heavy armor without taking the movement penalty...

    DM: I was wondering if being revived from the dead is a reason enough to be able to rectify that?

    [roll0] OR 8 whichever is higher

    +8 HP
    +2 slots of the 3rd level

    Additional spells: Plant growth, Wind wall (domain), Revivify, Spirit Guardians, Mass Healing Word and many more...

    Spell save DC = 16 and spell attack = 8 up from 15 and 7.
    Yeah, you can do that. Will that put you at 15 Strength, to be able to wear the splint armor?
    Also...

    Guess we've still got potions.
    Too soon?



    Come join us on Discord!

  7. Default

    At least wait till I get revived in-game lol

    Thanks. I will put the 15 from charisma to my STR to get that done.

    Sheet updated. Thanks!

  8. #318

    Default

    I've got extra attack and some new spells

    Sent from my KFSOWI using Tapatalk

  9. #319

    Default

    Lets assume that during the "drinks" run, we told the wizard the highlights of our progress so far,
    so he catch up..


  10. #320

    Default

    Quote Originally Posted by Rellott View Post
    Yeah, you can do that. Will that put you at 15 Strength, to be able to wear the splint armor?
    Also...

    Guess we've still got potions.
    Too soon?
    No, that T-shirt seems really accurate... also I want one now XD.

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