Assuming nothing happens that would require the use of Portent, gonna roll new Portent rolls now.
(2d20) (12, 8) [20]
... those are the exact rolls I rolled last time. That's rather hilarious XD.
Assuming nothing happens that would require the use of Portent, gonna roll new Portent rolls now.
(2d20) (12, 8) [20]
... those are the exact rolls I rolled last time. That's rather hilarious XD.
Last edited by DonJentleman; 06-05-2016 at 08:21 PM.
Vala Hp - (1d10) [6]
If less than 6, i ll take the average 6...
Vala ready..
+6 Hp (Max 36)
and got Extra Attack feature..
Edit
and +1 prof..
done
Last edited by Kerilstrasz; 06-06-2016 at 12:19 PM.
Episode 4 OOC is up here:http://www.thetangledweb.net/forums/...tter-Episode-4
I'll lock this thread when everyone is finished leveling up here.
Come join us on Discord!
I made a serious mistake when I assigned my ability scores for Grim, putting a 14 in intelligence and the 9 in strength... that means that I cannot don heavy armor without taking the movement penalty...
DM: I was wondering if being revived from the dead is a reason enough to be able to rectify that?
Grim HP - (1d8+3) (4) [7] OR 8 whichever is higher
+8 HP
+2 slots of the 3rd level
Additional spells: Plant growth, Wind wall (domain), Revivify, Spirit Guardians, Mass Healing Word and many more...
Spell save DC = 16 and spell attack = 8 up from 15 and 7.
Last edited by theskyvalker; 06-06-2016 at 05:58 PM.
At least wait till I get revived in-game lol
Thanks. I will put the 15 from charisma to my STR to get that done.
Sheet updated. Thanks!
I've got extra attack and some new spells
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Lets assume that during the "drinks" run, we told the wizard the highlights of our progress so far,
so he catch up..
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