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    alright so that dude is dead. So disregard BB1's...

    alright so that dude is dead. So disregard BB1's damage attack and BB5 will instead get the swing. BB4 and 5 are all that is left. party is up!
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    Alright, time to unpack these ghastly attacks!...

    Alright, time to unpack these ghastly attacks! and the ghastly goes to the wounds these bugbears have now suffered! So I am going to assume Dom will attack the one next to the one Grayson attacked....
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    Sorry meant to post this wednesday. super roughed...

    Sorry meant to post this wednesday. super roughed out map, mainly just to show positioning. Blue is Grayson, red is Dom, and green is Jormud. Black is enemies.

    20419
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    yes you will get surprise action. [roll0] ...

    yes you will get surprise action.
    [roll0]

    Party will go first. so give me your surprise round, and then your round 1 attacks. I will say the room is small. maybe 20 feet away are the bugbears,...
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    Ok I am going to have to rewind a bit. Read the...

    Ok I am going to have to rewind a bit. Read the module bit wrong slightly. lol. it happens. so Grayson will take no damage and the door is able to open quite easily.

    Old stone bunks line the...
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    Grayson impedes Dom, more than help, and...

    Grayson impedes Dom, more than help, and inadvertently hurts his arm in trying to shoulder into the door to force it open.

    Critical fail roll has caused Grayson to take some damage.
    [roll0]

    2...
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    Dom attempts to silently open the door, but find...

    Dom attempts to silently open the door, but find that the door is not budging at all. If you wish to open the door, I'll need a strength check.
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    Dom is unable to discern any specific sounds. he...

    Dom is unable to discern any specific sounds. he faintly hears something, but is unable to make it out. He does not locate any traps and/or locks on this door.
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    You are entering this corridor on the west side,...

    You are entering this corridor on the west side, facing east. to your right (south) there is a dead end. A door ahead of you (east), and a path to the left that you can make out stairs at the end of...
  10. Thread: Ooc

    by Sleepius
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    No problem man! I will put you on auto pilot with...

    No problem man! I will put you on auto pilot with stealth and perception checks but will stop if you lot are about to fight or get into something. Have a fun trip!
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    https://media-waterdeep.cursecdn.com/attachments/2...

    https://media-waterdeep.cursecdn.com/attachments/2/750/lmop07.jpg
    As Hideous stated, you are now in area 10. No need to put your locations on the map just yet, but wanted to keep the map readily...
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    No problem. Dom can tell the first path to the...

    No problem. Dom can tell the first path to the left dead ends, the second path on the right leads to further tunnels, and the last path to the left hooks to the right. Do you explore any of those...
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    There is nothing of note for Grayson at the dead...

    There is nothing of note for Grayson at the dead end. As you start heading north, after about 40 ft, there will be a path to the left. 10 ft ahead of that is a path to the right. Another 20 ft a path...
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    The party moves west, only to run into a dead...

    The party moves west, only to run into a dead end. You can tell the miners had worked the cave a bit in this area before giving up and leaving to excavate some other area. You find various old signs...
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    Evelyn continues her full move to catch up (I...

    Evelyn continues her full move to catch up (I feel like Obi Wan after Darth Maul knocks him off the platform in episode 1 and he is attempting to catch up to the fight lol)
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    And battle is over! Jormud unleashes an arrow...

    And battle is over! Jormud unleashes an arrow that leaves behind a flaming puddle of jelly, while Dom pierces through the final one, which summarily turns into a puddle and drips off the blades!...
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    The jellies in fact do split again, at the cut...

    The jellies in fact do split again, at the cut from Graysons blade!There are now two small sized ochre jellies attacking. One at Dom and the other at Grayson.

    [roll0]
    [roll1]
    [roll2]

    [roll3]...
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    Ah i should have been clearer. So the game...

    Ah i should have been clearer. So the game generally died due to players quitting for whatever reasons. The help I was seeking, and perhaps this was the wrong place to do it, was to organize this...
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    Ok so before Grayson makes his move just want to...

    Ok so before Grayson makes his move just want to resolve these two attacks. Dom, cuts in behind Grayson, catching the jellies off guard and makes a pair of vicious strikes against one of the jellies....
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    Dom throws his torch, igniting the jelly. an...

    Dom throws his torch, igniting the jelly. an ominous screech is heard from the creature. As it burns, and Dom retreats, he feels the cold of an arrow streak by his cheek. It douses the flames out on...
  21. Thread: Ooc

    by Sleepius
    Replies
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    I am still in. Checking in the mornings for...

    I am still in. Checking in the mornings for updated posts. :)
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    About 10 feet away (it snuck in on you pretty...

    About 10 feet away (it snuck in on you pretty well). it is a large slime.
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    D&D Crusade for Miriba

    Hey all! This is my first time attempting to share my homebrew campaign on here, but I wanted to seek assistance from the community. I wanted to create my campaign as a module, but I am a bit at a...
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    And Dom wins! Party will go up first!

    And Dom wins! Party will go up first!
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    Ok the tie I will give you the win on. While Dom...

    Ok the tie I will give you the win on. While Dom is scanning the possible pathways, he laments at his initial clumsiness in his stealth. Suddenly a noise catches his ears. He looks to the left just...
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