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  1. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
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    322

    A save always fails on a nat 1.

    A save always fails on a nat 1.
  2. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    you land prone, so no, you're down for the round.

    you land prone, so no, you're down for the round.
  3. Thread: Dice Rolls

    by Luopo
    Replies
    1,288
    Views
    67,707

    Sticky: [roll0]

    [roll0]
  4. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    gosh, I didn't expect that. I thought Zav's dex...

    gosh, I didn't expect that. I thought Zav's dex was higher. He can dodge a fireball, but a tiled roof is too much.
  5. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    Still need a DC10 Dex save from Zavros for moving...

    Still need a DC10 Dex save from Zavros for moving on the roof.

    If Cormack or Ivar moves, I'll need one from them too.
  6. Replies
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    8,064

    "Stay close to Rian if you can," Vort adds.

    "Stay close to Rian if you can," Vort adds.
  7. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    AH, okay, so they will still be there, but the...

    AH, okay, so they will still be there, but the other ones are still below the apex, so he needs to tell me if he still lowers it to get them and thereby hit the roof.
  8. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    Btw, in 5e, diagonal movement, area of effects,...

    Btw, in 5e, diagonal movement, area of effects, don't cost extra. So a fireball looks like a ball, but it's area of effect is a cube.
  9. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    Okay, few things about the round that I need to...

    Okay, few things about the round that I need to clarify and then allow you to make changes.

    Cormack:
    You cannot cast a 1 Action spell and a Bonus action spell in the same round. You can cast a...
  10. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    Yes, yes it is. I find it funny that Althir is...

    Yes, yes it is. I find it funny that Althir is more worried about HOA covenant rules and a nosy neighbor than a secret society of assassins coming after your sword.
  11. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    To make them more evil? You shouldn't have...

    To make them more evil?

    You shouldn't have hidden out in a populated area and then split up while knowing bad guys were after the sword, just sayin'.
  12. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    You do not have the 17th level version.

    You do not have the 17th level version.
  13. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    its the same speed, but flying over buildings,...

    its the same speed, but flying over buildings, etc... I'd say it would cut your time in half to 5 minutes.
  14. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    Wasted? You saved 10 out of 12 people from...

    Wasted? You saved 10 out of 12 people from getting incinerated.
  15. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    No, it was just outside the radius of the blast....

    No, it was just outside the radius of the blast. The building Cormack is on is on fire and will be shown in subsequent maps.
  16. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    No, the M is not there--I put it there to show...

    No, the M is not there--I put it there to show Cormack where the fireball came from--the mage has since moved.
  17. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    1. yes 2. yes 3. yes

    1. yes
    2. yes
    3. yes
  18. Replies
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    105

    Cormack decided that staying inside made them...

    Cormack decided that staying inside made them sitting ducks since they knew their opponents have no problem burning them out. He decides to exit into the street--tearing out of Speedy Feet, Cormack...
  19. Thread: Dice Rolls

    by Luopo
    Replies
    1,288
    Views
    67,707

    Sticky: [roll0] [roll1] [roll3] [roll4] DC15...

    [roll0]
    [roll1]


    [roll3]
    [roll4]

    DC15 Con save or take an additional 10hp damage.
  20. Thread: Dice Rolls

    by Luopo
    Replies
    1,288
    Views
    67,707

    Sticky: [roll0]

    [roll0]
  21. Thread: Dice Rolls

    by Luopo
    Replies
    1,288
    Views
    67,707

    Sticky: Attacks on Cormack at disadvantage, AC16+Shield...

    Attacks on Cormack at disadvantage, AC16+Shield Spell = 21

    [roll0]
    [roll1]
    [roll2]
    [roll3]
    [roll4]
    [roll5]
    [roll6]
    [roll7]
  22. Thread: Dice Rolls

    by Luopo
    Replies
    1,288
    Views
    67,707

    Sticky: [roll0] 50/50 male/female [roll1] 1-5 baby, 6-15...

    [roll0] 50/50 male/female
    [roll1] 1-5 baby, 6-15 child, 16-80 adult, 81-99 elderly, 100 special

    [roll2] 50/50 male/female
    [roll3] 1-5 baby, 6-15 child, 16-80 adult, 81-99 elderly, 100 special
  23. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    There is only passive perception, nothing else...

    There is only passive perception, nothing else since this is not Adventurer's League. Meaning, if you don't roll for it, any roll against it passes.
  24. Thread: Chapter 63 OOC

    by Luopo
    Replies
    68
    Views
    322

    yes

    yes
  25. Replies
    413
    Views
    8,064

    Chapter 12.8: A door to NoWhere

    “This sucks,” Vort says, falling in line.

    Ooc: marching order Rian, H, Vort, Kal, Brandon.

    All 5 of us have Bless and R,H,V and K have Aid.
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