1. 12-31-1969
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Forum: Dungeons and Dragons Play by Post

Play by Post games based on any edition of Dungeons and Dragons game systems.

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  1. Lowthor's Dungeons and Dragons 4E Campaign. A game set in a post-war landscape where every group and race wants to shape the future to their design.

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    • Threads: 10
    • Posts: 1,868
  2. A mercenary group is on the prowl for work and gold. Can anything stop their drive?

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    • Threads: 4
    • Posts: 118
  3. A delve into the World's Largest dungeon, using content almost exclusively from the Player's Handbook.

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    • Threads: 8
    • Posts: 414
  4. Homebrew world, 60% Role Play / 40% Hack n' Slash

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    • Threads: 3
    • Posts: 324
  5. We are religious gamers who want to play a PbP game.

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    • Threads: 3
    • Posts: 109
  6. Adventurers travel to a massive ruin-city in search of fortune and glory. Who knows what awaits within -and without - a city steeped in secrets, magic and death?

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    • Threads: 7
    • Posts: 432
  7. Fight your way up the Tower--if you can survive.

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    • Threads: 1
    • Posts: 160
  8. Group of friends getting together to play a campaign. A New Guild is trying to make its start in the tough business of adventuring.

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    • Threads: 9
    • Posts: 19
  9. The Mage Wars and the Time Rifts have departed, thrusting Narvillium into a new era, one without many of those who had shaped the world. Will new heroes arise, deciphering the clues of the past?

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    • Threads: 18
    • Posts: 109
  10. Our heroes find themselves in the town of Loudwater, where a series of unexpected events will give base to their rise to fame, or their untimely demise.

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    • Threads: 8
    • Posts: 122
  11. A world on the brink of collapse. Will the players be the heros or the villans (4th ed D&D).

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    • Threads: 19
    • Posts: 410
  12. A two player high RP campaign set in a sci-fi/fantasy multiverse of my own creation.

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    • Threads: 6
    • Posts: 285
  13. Heroic persons of Eberron are being seen travelling to Aundair. Why are so many heroes needed?

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    • Threads: 12
    • Posts: 358
  14. Eberron campaign starting off at Lvl 1 - The Mark of the Prophecy

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    • Threads: 4
    • Posts: 233
  15. A town is subjugated to a yearly plague of mid-summer frozen water. The party is sent to find the source of the curse once and for all.

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    • Threads: 1
    • Posts: 4
  16. Heroes deal with monstrous threats and ancient traps, dire vermin and mysterious twig blights, as well as warring kobold and goblin tribes.

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    • Threads: 5
    • Posts: 209
  17. Organizing my F2F game.

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  18. City adventures

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    • Threads: 2
    • Posts: 72
  19. D&D 3.5/SRD -- When the bards of the next age sing their songs, will your story be told amongst The Dreadstone Chronicles?

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    • Threads: 7
    • Posts: 23
  20. The Spine has given rise to something sinister. Can you stop it, or will you learn the truth too late?

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    • Threads: 15
    • Posts: 138
  21. An epic story taking you to the far reaches of the earth to recover the Masks of Sin! Beware the sinful power of the Masks, or you may become the next Mask Bearer!

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    • Threads: 2
    • Posts: 5
  22. Where gods once warred, so shall you.

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    Never
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    • Threads: 13
    • Posts: 643
  24. Soryn's first 4e endeavour for the tangled masses

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    • Threads: 23
    • Posts: 4,896
  25. The town of Loudwater and the surrounding lands have been forced into paying for protection from the infamous Lady of Shadows. A band of criminals who have formed a contingent for the Lady and want to be free of her reign seek to rid themselves of her tyrannical rule...not understanding the roles they will play in Faerun's history.

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    • Threads: 8
    • Posts: 1,476
  26. Homebrew D&D in a world where nature is winning over civilization and lycanthropes are common.

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    • Threads: 11
    • Posts: 1,310
  27. After millennia of deep slumber, an ancient and evil empire stirs. What will befall the known world, and how will it be stopped?

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    • Threads: 9
    • Posts: 71
  28. A homebrew Dungeons and Dragon's 4E game half way between an endless dungeon and the planes.

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    • Threads: 7
    • Posts: 770
  29. Can you throw off the oppressive chains with which the Exalted Ones have bound the city of Tilroth? Set in the crapsack world setting of Shattered Haven.

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    • Threads: 12
    • Posts: 381
  30. Good old fashioned adventuring.

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    • Threads: 36
    • Posts: 3,306
  31. In a world covered in deadly mists the hope of civilization's light wanes. Heroes are needed more than ever to carry hope through the mists and save the world.

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    • Threads: 22
    • Posts: 1,334
  32. Group of friends getting together to play a campiagn. Where it will go nobody knows.

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    • Threads: 10
    • Posts: 284
  33. Brave adventurers are hired to venture into the Mournland in expedition for the shattered remains of a decadent empire. A game of horror, intrigue, and cliffhanging adventure.

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    • Threads: 13
    • Posts: 807
  1. A Twiztid Fate. DnD 4th Ed pbp

    Another morning just like any other. You wake up and have to go out to formation for the militia. Training happens as usual for most of the day....

    Started by deathmetalgorilla, 05-02-2010 04:26 PM
    • Replies: 8
    • Views: 114
    05-03-2010 08:54 PM Go to last post

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