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  1. Bushido: Alterations to Pendragon 5.1 for samurai games. (Pt. 1)

    Collected here are some rulings that I feel might make it possible to convert Pendragon rules to fit feudal Japan circa ~1600 AD.
    Weapons and Skills will likely be the most difficult to cover, so they will get their own post, as will equipment and horses.

    Universal alterations (those that may take effect regardless of the Japanese nature of the game or not):

    Critical Hits:
    When a pair of critical hits would normally tie, a sword breaks a non-sword only when
    ...

    Updated 09-21-2018 at 06:48 PM by DarkisnotEvil

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  2. Lake's Theory of Dungeon Master Alignment (Revised)

    Lake's Theory of Dungeon Master Alignment.



    First off, I know this may be controversial to say the least. There are a number of you that despise the traditional 9 alignment system in it's griddy/ wheely glory. I understand that you feel that it's limiting player choice, etc. But that's not what this post is about. This post is about DM Alignment.


    I am of the opinion that different Dungeon masters are of different alignment, but it of course it ...
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  3. BMR's Generic Map Tutorial Part 02

    BMR's Map Making Tutorial Part 02

    And we're back with the next part! Before reading this though, make sure that you've read through Part 01 first, otherwise this may all seem like a bunch of gibberish. Here, we'll be adding mountains, rivers, and the sort, so let's get right to it!

    Mountains

    As with the previous parts, you're going to need a texture for the mountains. You can go with whatever you want, but I tend towards a mossy gray. For my mountains, ...

    Updated 04-27-2018 at 01:41 PM by BMR

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  4. BMR's Generic Map Tutorial Part 01

    BMR's Map Making Tutorial Part 01

    Difficulty: Intermediate
    Requires:
    • Working knowledge of image editing software
    • How to use layer masks


    So, you've got your homebrew game all up and ready to go. Players are set, dungeons are made, Evil DM Laughter™ is primed. Then, one of your players asks you, "Wait a tick, Mr. Evil DM! I, Mr. Inquisitive Player would like to ask you something. We're currently in the Dungeon of Reasonable Doom, but our base is ...

    Updated 04-27-2018 at 01:41 PM by BMR

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  5. Blog 231: Campaign Novelization (End)

    Omg, this is it. This is the last chapter. How's everything, this entire campaign, gonna wrap up in a single chapter? Well, it's possibly more of an open-ended ending than expected. DUN DUN DUN.

    --------------------------------------------------------------

    Chapter 42: Terms and Conditions

    The six ran up the black marble stairs and between two of the twelve columns carved with the twelve guises of Aroden that supported the massive dome overhead. Mathal kicked ...
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