Originally Posted by strikerbolt I think something's wrong with the site's profiler/character sheets. The character sheet I have saved for Dulos, well, his name is suddenly changed to Kathleen, His Armor and shield have been changed to "Kathreen", there's junk data in every empty slot on the character sheet, and his rich background info (that took me a bit of effort to write) has been changed to "Whoa, things just got a whole lot eiaser." I should also note that the edit too place on "on 2012-02-02 10:07:45" ...
Hello whoever happens to be viewing this. I recently attempted to start a D&D 2e campaign over OpenRPG with little success. I have a few people show interest, but in the long run, I realized that few people are interested in playing second edition. Thus I decided to go to 4e. Not my favorite medium but, I, as well as many others, have a firm grasp of it's workings. I also wanted the game to be unique. So I started thinking about possible twists on traditional play styles and decided ...
I love the thrill of a new campaign. How the players throw ideas at you, how the fictional world feels as though it were right at your fingers. Is there anything better for a creative person? I think not. So, here is to new beginning and old hats! Cheers, and happy adventuring.
Quite a day! Today I've gone from MapTool Nublet to "Yeah I can do this" MapTool veteran. I must admit, macros seem very intimidating until you actually try it. After that, it's all smooth sailing. Almost makes me want to get back into learning C++ ...Almost... At any rate, looking forward to playing tomorrow, provided there's no unforeseen circumstances.
When Pathfinder first came about and I was messing with its beta (I assume it was beta, it was the version that had heavy armor clerics) I was a loud mouth and was constantly describing it as "3.75, somewhere between 3.X and 4E!" And, in hindsight, I was wrong. Pathfinder didn't really branch the gap between 3.X and 4E, it just refined and polished bits and pieces of 3.X in an attempt to fix and improve it (And make money, because life is really a lot like ...